Fixed a bug where the sort chest placed warhammers inside the 2H axe storage. The team provides help in their free time, for free. Reuploaded archive as previous version was corrupted. Fixed #1082 - Removed DDS copies of PNG files (thanks Doodlez). Console usage here is for testing purposes only. It also includes several new quest lines and a player home. Fixed issue in DBM_MuseumIntro where the display count will increment by 2 instead of 1 after turning in the last of the initial 3 relics. Optional. If the issue is with a specific item try installing More Informative Console and getting the Base ID of the item. If you submit it to us and we review it and find it's something that we feel fits well, I'll give the OK to add the official seal of approval as an officially endorsed mod, if not it can remain as an unofficial mod so long as it's clearly stated that your mod is unofficial and won't get any support through us.Before making any patches to fix general issues, please reach out as we may already have a fix in the works. Fixes to the furniture system in the safehouse. The warrior, Thurgnarr Assi, was to play a part in the . Updated 2k texture pack to fix Ayleid Pocket Realm CTD, Updated 512 texture pack to fix Ayleid Pocket Realm CTD. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. (SirJesto), Fixes#1264 - Macnarian's Portrait now can not be auto-sorted. Corrected environment maps for High Resolution Pack which caused CTDs in Hall of Heroes and Temple of the Venerable Ones. Fixes #1276 - Enable parent issue with Excavation Supplies activator. Included new versions of scripts which were supposed to be in 5.0.31, Fixed erroneous perk point on the Amulet of Kings. Its central feature is the Dragonborn Gallery museum, which acts as a hub for the new features. If the problem persists, you may have file corruption in those downloads, or leftover/conflicting files in your game folder. You must download these if you use any CC content.WryeBash - core modding tool, used to create the bashed patchSSEdit - core modding tool, used for conflict resolutionLOOT - core modding tool, used to sort load ordersMore Informative Console - tool used in conjunction with the console to gather information on things in the gameModwat.ch - website used to allow users to share load order lists. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. Then you spawn it: player.additem <ID> <optional quantity>. As this mod has extensive contributions from other modders it would be best of you find the resource you wish to use, look for the author's name in my credit section, and contact them directly. Added a failsafe that enables the guildhouse build workbench for those where it fails to do so. Numerous fixes to Shattered Legacy involving the Guardian arc, herald fly off bug and Lord's Mail acquisition. I re-installed all of the texture mods and meshes and even the lighting mods but the problem was still there. Delete the duplicate replica recipe for Grimsever, Added the DBM_ prefix to all globals (does not impact the game), Added treasury access, Jewelry cabinet access and Fate card collection access to the Airship, Fixed issue with Kyre finding you in the world during the first dig phase of Windcaller pass, Fixed issue with quest lock up of Windcaller pass if you take the right branch in south windcaller pass before using the jade claw on the left section, Fixed issue where showing Auryen the guildhouse will fail to fire the scene or enable the papers on the desk because the hall of heroes tour handler hijacks him, Fixed stage issue surrounding Ezra and the ancient shield. The Dev Aveza can now be controlled entirely from the helm. Added 256 more section slots.to the museum API to allow for more patches. (LAST TIME I'm messing with this.). Steam Community :: Guide :: Legacy of Dragonborn walkthroughish The MCM will report your current remaining slots. (Jesto), Fixed being able to activate the autoload door from the Night at the Museum quest before the quest from the Blue Palace Courtyard. (Thanks Iconicode), Updated the mesh for the shards in Windcaller Pass. Fixed female model of Crusader Armor being invisible. We're not always around. If you are up-to-date and still having the issue, continue on. Knapsack by Aleksey's key location changed to a unique pack with explorer loot, Fixed last door in Engleman's rest to only be locked during "Shadows of one's past", Reworded Ghost helm ability text for clarification, Added a door button on inside of deepholme secret tunnel. (Kri), Fixed model for Stonehand's Gloves (SirJesto), Fixed female model for Ironhand gauntlets (SirJesto), Fixed Cyrus' Saber enchantment. (Clean kmvaultscript), Treasury now emits a mod event when the gold total is updated. You are done. If the problem does happen, use the divide and conquer technique by halving down until you have identified the culprit(s), each time starting a new game. You started a new game after installing Legacy. Fixed #1023 - DA07 Exhibit was enabled parent linked to the Dagon page display. - Turned Supported mod handlers back on for Wheels of Lull, Falskaar, Helgen Reborn, The Gray Cowl of Noctural, Aetherial Weapons and Armor, The Forgotten City & Skyrim Unique Treasures. Added NoDisenchant keywords to a load of relics. SKSE may not be required, but there is no good reason for not using it, so the assumption is that you are using it. This change was mainly done to accommodate future plans in Odyssey, but also as a "fresh coat of paint" approach to give it a new feel. If your problem is still happening, download Legacy again (large downloads like Legacy can occasionally corrupt). If the problem persists after re-making the bashed patch, open xEdit (SSEEdit) with your whole load order and check the bashed patch for errors (note: you may have to edit the bashed patch or make your own conflict resolution patch to load after the bashed patch at this point). Added new feature to place orders for categories of supplies from the household planner after talking with Eriana. Install hundreds of mods with the click of a button. This mod is opted-in to receive Donation Points. Updated 512 Texture Pack with latest changes - 7zip archive to reduced download size. - [BUGFIX] Fixed a gap in a wall of the Vigilant display room. Fixed #1032 - Tool of Kagrenac replicas will now auto sort and display correctly. Reduced the volume of the Dwemer pipes in the East Exhibit Halls, Fixed position of Hrormir's staff in the Hall of Heroes, Removed enable parent from Alvaro's tools as a version can no longer be found in Elsweyr (Moonpaths), Added a modgroups file for use in xEdit (may contain errors). Not required, but this mod is intended for use alongside LOTD, For the Legacy of the Dragonborn - Displays Patch, Fixed #1327 - shield display fixed in Deepholme, Fixed #1328 - cleaned left over ITMs from the Legacy master, Fixed #1326 - the Pale Blade activator in Frostmere Depths will now take the Legacy model, Fixed #1323 - changed Stormbrand so the equip sound is not persistent, Fixed #1322 - modified the effect on the Sigil of Artus so that the perk allowing second effects doesn't give 4 enchantments, Fixed #1321 - changed a mesh on the safehouse stairwell, Fixed #1317 - changed the formlist for the armory to add banded iron, Fixed #1319 - the Wraith Knight Shield is now usable by vampire players, Fixed #1309 - minor ceiling alignments adjusted in the hall of Secrets, Fixed #1318 - a Castle Dour guard in the Lord's Mail quest won't now forcegreet continually, Fixed an issue with the 128th supported mod not loading correctly (thanks @CptSlowPoke!). If your post has not been answered within a day or two, make sure you are looking back up to 3 pages on the comments since they can get buried on a busy day to make sure you didn't just miss the response or we didn't miss seeing it initially. xx 033bd8: Black Book: Epistolary Acumen: A mysterious Black Book attributed to Hermaeus Mora. Fixed map of tamriel enable parent (Xmas decorations), Fixed #1090 - Ancient Tongues weapons didn't modify shout value correctly (thanks Spheal). Fixed issue with windcaller pass pillar scene (after windcaller relics are found) doesn't fire. Removed the enchantment from the Staff of Ancient Tongues Replica. Install hundreds of mods with the click of a button. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Do not make another post to re-state the issue if you have not gotten an answer the first time around. Fixed Stalhrim spoon puzzle so Auryen can't nab it. Ausfall 5 yr. ago. Dragonborn: The Legacy 27 Rescue Mission. - [BUGFIX] Fixed braziers from ELFX - Exteriors appear floating outside the Museum when using Open Cities. -Archaeology and Dig site patches come to SE: The patches which added dig sites and airship stops to new lands mods have been integrated into the general patch for that mod, allowing the patch to not only provide display support but also give more dig sites and parking spots for the ship. -New museum delivery system: Activated through the MCM or in the curator's office, three groups of shipment crates can be enabled across the world which allow the player to ship items back to the museum office with ease. Dragonborn: The Legacy Chapter 28: Dragonborn Legacy 27: Rescue Mission Removed "Say Once" flag. Feel free to post in the Discord support channels asking help from the community but the developers will offer no support since v5 has been out for over 2 years at the time of this writing. It is also assumed and expected that you have at least run SSEEdit (xEdit) with the quickautoclean parameter on your mods, one at time, to clean them while you were building your load order. There is also a complete list of patches available for further informationCreation Club Patches : CC patches curated by Jelidity. Fixed Madras combat line referring to Eggleman before he is even found, Fixed normal maps on gallery banner so other banner mods don't conflict with it, Updated hand of glory load screen graphic, Added updated mesh for Airship from Deapri, Fixed akaviri runeblade so it can't be disenchanted (just enchanted for visual effects), Fixed issue with Varicio's deck trade topics, Fixed Shattered Legacy issue where if you got the lord's mail after Wulfharth's boots it would hang up the quest. As a result the airship will revert back to Solitude when updating to 5.5.0. Then retest. Replaces the Ancient Daedric Armor with the awesome model made by 4thUnknown. Gave Kyre a pickaxe so he can defend himself better when being sent on excavations. You are REQUIRED to read (not skim) through this document prior to seeking any help on the comment page or on the Discord support channels. Additionally, Auryen will reimburse you for the cost of the statue if you talk to him about it. Updated Sword of Ancient Tongues conversion recipes to fix dummy delivery issue. Vigilant Patch Updated - Support for MCM enabled display management. Either roll back to before 5.0.27 or console the lost items back in. fixed warlock's ring magic effect description, Fixed museum shipment crate placement outside bee and barb, Fixed Auryen's "sit and talk" AI package of Shattered Legacy, Capped Archeology Skill at 100 (pending later growth in Odyssey), fixed transparency issue with Jyrik Gauldurson's staff, "Micmou's Spade" new archeology explorer tool added! (Jesto), Fixed strange characters in Micmou's journal text. -Reworked questlines: Shattered legacy has been re-written almost from scratch giving more player choice options along the way and radiant paths to completing several tasks. You can no longer tell Auryen you can't find the relic while you are holding it (reported by unqltango), Added some missing vanilla items to craftloot sorting lists (SirJesto) - Fixes #1218, Fixed the fireball and soul trap spells on the Staff of Winterhold (SirJesto) - Fixes #1219, Add "On Death" flag to Wind of Ahaz (SirJesto) - Fixes #1220, Corrected sounds for Sunblessed shield (SirJesto) - Fixes #1220, Fixed the bleed effect on Bloodsbane (SirJesto) - Fixes #1221. -Hot springs removed: With the vastly expanded footprint of the museum which now accurately reflects the building layout and space usage, the hot springs sadly had to go. The Visage of the Dragonborn armor set has also been refined and revamped. Be patient. (Ice, SirJesto), Fixes#1252 - Fixed Natural science animal display script / Creating displays from materials in storage. Guildhouse workbench will now have the ability to grab building supplies remotely like the field station benches. Run the Legacy Patch FOMOD through your mod manager, it will auto detect any activated supported mods and recommend patches to install. - Fixed Cloaks of Skyrim and treasury updates from previous version. Added a replica for Ice's Stalhrim Spoon of Assassination. Fixes#1273 - Fixed Auryens forcegreet package for key delivery when using the LAL relic hunter dock start. Only if it's obvious that you have seen these and tried the fixes and are still having issues will we chime in and try to help. Reuploaded the texture packs to include revised cubemap textures. - [BUGFIX] Fixed a gap in a wall of the Hall of Secrets. Fixed missing door marker in Xrib - turns out people poking around in xEdit can sometimes be useful! Added "ArmorHeavy" and "PerkFistsOrcish" to the Forgemaster's Fingers replica. Fixed #1017 - Sextant and Find Relic Power will now properly find radiant items. Optional patch for this awesome mod and the wonderful statues. Clean the scripts: dbm_bannerscript, DBMDisplayScriptAnimal, DBM_ConfigMCMScript and the instance of DBM_SupplyRecordScript xx16695C, Fine tuned some elements of the haunted museum quest, Added a museum key to the cabinet by auryen's desk in the office to address accessibility when Auryen is sleeping (for games in progress), Auryen will now give the player a key to the gallery after the intro tour, Set deepholme crown stands to enable when remodeled, Added an inventory event filter to the TWR handler (performance and stability), Carried back some elements from Safehouse Plus for consistency, Fixed mask display alignment in Deepholme, Fixed wood bowl display order issue in safehouse, Updated model for Neb Crescen (courtesy of RonnieMagnum, thanks Ronnie! Reunion and Union. If the problem is not gone, and if you did not follow step 3, delete the Skyrim Special Edition game folder and chose verify on Steam to have it cleanly install. (NMM, WyreBash, or manual installs are neither supported nor recommended). Cleaned some minor script property errors. We do not offer support for versions of Legacy prior to V5. The powerful open-source mod manager from Nexus Mods. Which, he guessed, they were. The culmination of your efforts with Auryen, Shattered Legacy takes you all over Skyrim recovering relics of previous Dragonborn of history. The prepstation will now reset it's state and global variables upon a critical failure. Since any other Steam games you have would also have to be reinstalled, use discretion. Fixed #1002 - some of the displayable clutter in the safehouse was not spawning properly. Disabled some replica recipes when displays are enabled. Do NOT unzip the archive to install it; either drag it into the manager or use the File menu option "Install From File" and navigate to where you downloaded the zip file. Fixed #1282 - Stopped twitchy fingered users getting duplicate items from MAASE questline. Corrected spelling of Jewellery on the cabinet in the Hall of Heroes. (Clean dbm_treasuryscript), Fixed a minor problem with the Vahlok Replica (SirJesto), Fixed Library room position to prevent clipping caused in 5.4.3. . Gives the Dwarven Mail Armor to Madras. Deepholme, Karagas and Safehouse treasuries emit events when the total value updates. It's very possible someone has had this issue before (or maybe several people even!). Legacy of the Dragonborn SSE - Nexus Mods :: Skyrim Special Edition Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. This thread is archived Adopted meshes and textures from Matty's Knight of the Nine and Insanity's Crusader weapons. (Fixed errors introduced in the last update) *Standard Plugin only*, (Corrected MLU version of a script that was overwriting Legacy's involving King Orgnum's Coffer), Scripts to clean: _mwl_orgnum (Optional - Only if using the Morrowloot Ultimate patch). Fixes #1315, Fixes Alftand Glacier brightness (from wSkeever) https://www.nexusmods.com/skyrimspecialedition/mods/66073?tab=files Fixes #1310. For its specific patch. Set night at the museum items to clear as quest items when the quest initially ends (rather than during the cleanup 24 hours later), Fixed linkage issue with treasury access in the airship, Fixed enable state issue with deepholme displays, Pathing fixes to Shipment crate spots and added raven rock shipment crates, Fixed the descriptions of the Zahkrisos and Dukaan Dragon Priest Masks being swapped.
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