stardew valley expanded wiki

Permanently removed Krobus' event. Player responses are now direct and reduced in size to match vanilla questions. Sophia's grange display now appears at the fair. Please consider supporting me! Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. ?, and ???. Pierre's schedule has been changed. (optional - adds Sophia, Susan and Andy's displays). Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. The most recent update of Custom NPC Fixes is required for Susan to function correctly. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where Victor's schedule would crash the game. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed an issue where some players couldn't trigger SVE special order quests. Water tiles were missing above the waterfall at ???. Increased forage spawns at Calico Desert by 20%. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Yep. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Players clipped into the IF2R farm cave when entering it. It can now be triggered in summer and fall. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed an issue where Sam's 8 heart event froze. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Rewrote ??? Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. (Put a. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Alex is one of the twelve characters available to marry . Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Rasmodius has received a new event, taking place in his tower. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed a warp point that was missing on the beach map going to Pelican Town. https://www.patreon.com/StardewValleyExpanded. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Touched up vanilla fence replacement sprites (standard and hardwood). Only reflects on new weapons obtained. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Added Beach portraits and sprites for Scarlett. Heavily reduced the amount of expressions players showcase during events. NPCs will now naturally trickle out instead of all leaving at the same time. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Added tile data to Willy's barrel, allowing players to complete his quest. Fixed a graphical glitch with Dustys doghouse for recolor mods. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. Fixed a 502 gateway error with Nexus Mods many users were experiencing. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. She is a marriage candidate! Stardew Valley Expanded ConcernedApe . Fixed an issue where players couldn't warp to and from Town East. Leeks grown and harvested from Spring Seeds count toward this quest. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Added portraits to several location messages, such as when the player pets Dusty. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. Harvest, then ship 100 of one of the following (depending on the season): Crops must be harvested while quest is active. Updated the event guide. Note that a villager will never ask a player to slay a monster they do not have access to yet. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Fixed several character event viewports and pathing at Blue Moon Vineyard. Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. Do you think you could lend me a hand? : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Family members of the legendary fish have returned to the valley. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added a new UI if players are in Galdora. Collect, then dump in the bin next to the fish shop: Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. *Lucikiel is a hidden character in the mobile game, King's Raid. Fixed a bug where players experienced a black screen during Jas' western forest event. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. (this event doesn't trigger if players have already entered the theater once). Disabled Marlon's 1 heart event. Sophia will now dance with players if married to them. Doesn't reflect if already obtained. Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Fixed an issue with the Razor Trout's fish pond data entry. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Added back the "blanket" to the Egg Festival plaza. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. !!!NOTICE!!! Added many new dialogue lines for the Wizard. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Fixed an issue where windows in Grandpa's Shed didn't emit light. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Graphics will no longer randomly disappear. The sandbox layout has been redesigned. Perfect for the avid TV watcher! Stardew Valley is an open-ended country-life RPG! Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. (Framework Mod) Prevents certain NPC actions. -Linus. 's warp didn't appear for farmhands. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Removed a couple bushes from IF2R due to requests for quality of life. Explore their home to find out! Added 38 new events. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. (Framework Mod) Allows custom shops to function. Remastered Susan's old 8 heart event to a 10 heart event. Added another Joja employee in the Joja department store. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). All SVE events have been rewritten (over 70!!!). Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Fixed a bug where players weren't receiving Susan's introduction letter. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Apples no longer loves "Golden Ocean Flower". Decreased minnow fish pond produce chances. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed and issue where you could not talk to Victor on several occasions. Fixed a couple typos in locational messages and events. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Players can now invite Scarlett to the movie theater. Fixed an issue where players couldn't interact with several trash cans in town. Fixed an issue where Lewis tried walking to the summit before it was unlocked. It must be spring or summer. Remodeled Andy's house and FairHaven Farm. Fixed an issue where dulse seaweed was in the farming collectables page instead of the the fishing page. Replaced all SVE showcase images - they now show vanilla colors. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Willy sends a letter alerting the player when they meet the requirements. Fixed a bug where players couldnt obtain secret note 25. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Adjusted material requirements with the "Harder Crafting" configuration. Added ??? Complete "The Mysterious Qi" second quest, "Give the sand dragon his final meal." Reorganized Olivia and Sophia's marriage dialogue. Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. Implemented due to requests. Fixed an issue where Susan and Gunther shared the same spot in the saloon. You can also be part of the larger Fandom family of communities. Added a new event for Jas. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. It updates the base game, introducing new areas and characters. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Fixed several map glitches in the year 2 variant Halloween maze. icon wasn't properly displaying over Gunther's drop box. Olivia's schedule has received several changes. Fixed an issue where players could dance with Apples at the fower festival. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Removed many static flowers and mushrooms from all maps due to requests. Nerfed dodge chances of Crimson Badlands monsters. Added schedules and dialogues to many adventurer NPCs. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. if players took the Joja route. Fixed compatibility for the Stardew Valley Aquarium mod. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where Kent showed up to Olivia's reception in year 1. This page was last modified on 16 February 2021, at 17:02. Changed the lighting in the desert railway. This page was last edited on 8 August 2022, at 17:46. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. This config will change Sophia's portrait art to look more older. Added SVE characters to the 'main' festival events. Added many new decorative pieces in Sophia's home. There are two major types of quests, story quests and Help Wanted quests. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Fixed an issue where farmhands didn't get ??? Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Added shadows under the adventurer guild dock. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Added due to a request. Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Spawns increase as years go by, with more rare minerals. They can use Prismatic Shards that have been previously obtained. 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me). Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Fixed an issue where players couldn't complete the railroad boulder removal quest. Added 6 new seasonal decorations, sold at respective decoration vendors. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. The powerful open-source mod manager from Nexus Mods. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Added 26 new events. 's 10 heart event. Optimized forest crop patches, which were causing long first time loads. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Slightly reshaded Olivia's blush portrait. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. 18. r/StardewValley. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Fixed an issue where players couldn't access ??? Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. It comes with many variants, allowing players to choose the version that has their spouse! We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Fixed an issue where the new fish would cause crashes. Added a new configuration called "OlderSophiaPortraits". Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Lamp posts didn't work correctly in the Joja variant maps. Fixed a bush by Clint's house that prevented Leah from moving. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Andy now likes blackberries and loves blackberry cobbler. Fixed an issue where the '?' Nothing to see here :). It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Lewis' event has been altered a tiny bit to reflect this change. Perfect for players who want to use Calico Desert for placing objects. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Why don't we fish some out to make the valley more beautiful? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added SVE spouse areas to vanilla and modded farm maps. Fixed an issue where entering the summit map on a horse glitched the scenery. Lewis has received a new event, taking place at the mountain during spring, sunny weather. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Fixed an issue where Pam's upgraded house was glitched. Fixed the compatibility patch for the Magic mod. This tree was preventing vision of the log and entrance to the secret woods, confusing players. #1. nodehappy Jan 23, 2021 @ 8:33am. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed an issue where Sophia's 14 heart event had a script error. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. I forgot to put the event triggers back!). Redesigned the area around the Stardrop Saloon. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Players are no longer placed in the crossroad when entering from the south. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Shane's spouse room will now get cleaned if players have seen his 14 heart event. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. (Did a ninja hot fix to fix a bus stop map load issue). Several "secret maps" are now locked off until players meet certain conditions. Fixed an issue where out of season forage would hang around the beginning of the new season. Changed the description of the ??? 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. It's not in the same area it used to be! Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Special orders from SVE characters now display their emoji icons on the special orders bulletin. for the Joja route. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. and Victor is the sweetest ever. Fixed several typos in events and locational messages. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. He also visits the Adventurer's graveyard during fall. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. This. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. (This large and substantial content update fills you with determination). !!! Added Eemie's Recolor! Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Added compatibility for the Razolyn the Magnificent mod. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. !MAJOR CHANGES IN FILE STRUCTURE!!! This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Added a couple end game weapons, purchased from adventurer vendors. This event is triggered from 8:00AM to 2:00PM, only during year 1. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Fixed an issue where players weren't warped correctly when entering the greenhouse. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Changed butterfish and puppyfish spawn time to anytime of the day. The entrance was confusing to some players. Added the Wizard as a marriage candidate. They will be released soon. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Event dialogue has improved. Fixed a warping issue on the Town East map. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Redesigned the Pelican Town memorial and fountain. This insures players can see these events and they don't trigger later in the day. Download "Summit Reborn", then download V1.0.10. on GF. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. and ?? Install hundreds of mods with the click of a button. The special orders board was glitched in the year 2+ egg festival. Fixed an issue where trees adjacent to the GF spouse area flickered. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Added ??? Year 2+. Added "Lower Profit Margins" as a configurable addition (default = false). Fixed a bug where Lewis would walk through Willy at the SDV fair. Fixed an issue where players couldn't turn in Pam's quest if her house was built. (I made a Twitter account! It wont be easy. This wiki is a read-only version of the Stardew Valley Wiki. Shadows from the roof are now properly displayed. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Added winter grass map properties to all exterior locations. Traveling cart merchant portrait now shows at the night market. Fixed the compatibility patch for the More New Fish mod. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Intervention events weren't correctly patched. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. All that matters is that you have counts of 25 harvests and 25 shipped. Fixed an issue where the secret notes weren't being patched. Fixed a missing Lewis portrait in a Morris event. Added six new events (five for Andy and one secret event)! Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. This is a massive overhaul to the dialogue! Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. (not her mature event). Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Changed all references of Grampleton to match canon. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Added "StrongerMonsters" as a configurable option (default = false). It will now transport players directly to the mines, but not vice versa. Added snow onto debris (logs, stumps, twigs, rocks). Changed Apophis' monster design and behavior. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Fixed several IF2R configurations issues. Shearwater bridge is now locked off until players reach level 8 fishing and have received a letter from Willy. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. He's unlocked after players donate 60 artifacts. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Added a configuration to IF2R called 'Farm-LightDebris'. Fixed grammar and miscellaneous mapping errors. Fixed an issue where snatcher worms had no fish pond produce. Please drop them off at the museum counter! Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Reduced the idle/awkward pauses. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped.

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